Hi all! We’re having an issue with our recent Playable Maker items uploaded to META.
The problem: Music stops playing after a Break resumes, even though we have “Stop on Video Resume” disabled. Previously, we worked around this by adding the music to a permanent overlay that started just after the first interaction. As long as we maintained that overlay, the music kept playing. However, it seems Facebook now also stops this overlay music when the next Break occurs… and that’s where we’re stuck. Has anyone else experienced this or found a fix?
Thank you.
Sidenote: It would be great if there were an option to have music load on interaction for the first Break. Currently, if music is loaded before the first interaction (while muted), it never loads. That’s why the overlay method was our workaround for this, too.
