I hope it can be set to erase multiple layers like this ad. And I want to express the feeling of using a tool by dragging and rubbing a specific object.
There is not one specific game object for this, but you can achieve this effect by layering multiple scratch objects on top and triggering events that after scratch each layer should dissapear:)
Thank you for the solution.
I checked that the scratch card object is layered. But one thing that’s unfortunate is that if you don’t put a transparent image in the back image, you’ll see black.
Yes but you can always put the 2nd image same as 1st image from next layer and in object events create a condition where after every success scratch the first object is hidden and second object is shown etc.
I did a quick POC just to try out if we can achieve this, can you check please? Dont mind my creativity, was only trying to replicate the layers system: Playable Maker
I can share later the project fila via email so you can see the settting
Thank you, and I have confirmed that it works well~!
happy to help, feel free to reach out for specifics or project files ![]()
Thank you for your active response!