Release Notes September 2026

Release Notes:

September 28th 2026

:heart: New Templates :heart:

  • Match3 To Feed and Grow
  • Candy Smash
  • Laser Arena
  • Voxel Shooter

:hammer_and_wrench: Fixes and Improvements :hammer_and_wrench:

  • Small bugfixes
  • New Game Object: Before After Image
  • Updated Game Object: Exit Animation added to 8 game objects
  • Updated Game Object: MatchAdvanced
  • Updated Game Object: MoneyCounter

September 21st 2026

:boom: :boom: VIBE CODE leaves BETA :dizzy: :dizzy:

  • less iterations
  • higher quality outputs
  • adjusted pricing

:heart: New Templates :heart:

  • Dragon Feeding
  • Feed And Grow
  • Hero Fighter
  • Stack It 3D
  • Voxel Cube Shoot
  • Moto Madnes
  • Heal The Asylum

:hammer_and_wrench: Fixes and Improvements :hammer_and_wrench:

  • Small bugfixes
  • New Game Object: Character Feeding
  • New Game Object: Route Number
  • Updated Game Object: Toggle Button
  • Updated Game Object: All Evaluators now support only final evaluation
  • Updated Game Object: Image Progress

September 14th 2026

:heart: New Templates :heart:

  • Date Picker Royale
  • Harvest Farm

:hammer_and_wrench: Fixes and Improvements :hammer_and_wrench:

  • Small bugfixes
  • New Game Object: Harvest
  • Backend preparation for VIBE coding release next week

September 7th 2026

:heart: New Templates :heart:

  • Bitcoin Block Blast 2
  • Sand Blocks
  • Choose To Take a Pill
  • Robot Level Select

:hammer_and_wrench: Fixes and Improvements :hammer_and_wrench:

  • Small bugfixes
  • New Game Object: Multi Audio Effect
  • New Game Object: Power Up Button
  • Updated Game Object: Items in Blocks
  • OpenAI models added in Vibe Code Module