# Facebook playable ads upload issue

**URL:** <https://playablemaker.discourse.group/t/facebook-playable-ads-upload-issue/34>\
**Category:** General\
**Tags:** facebook, solved\
**Created:** [June 26, 2025, 10:33am UTC](https://playablemaker.discourse.group/t/facebook-playable-ads-upload-issue/34 "2025-06-26T10:33:58Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Ondrej](https://yyz2.discourse-cdn.com/flex010/user_avatar/playablemaker.discourse.group/ondrej/32/7_2.png) [@Ondrej](https://playablemaker.discourse.group/u/Ondrej)\
**Post date:** [June 26, 2025, 10:33am UTC](https://playablemaker.discourse.group/t/facebook-playable-ads-upload-issue/34/1 "2025-06-26T10:33:58Z")

</div>

As of 23rd June, we encounter issue in uploading any playables to facebook campaigns. This includes playables from playablemaker but also from other vendors whom we are in contact with. Even though alll builds are according to expected output, facebook upload validation fails.

You can upvote the bug report on facebook here: [https://developers.facebook.com/community/threads/24430142593237351/?post\_id=24430142606570683](https://developers.facebook.com/community/threads/24430142593237351/?post_id=24430142606570683)

Workaround exist: Using Moloco builds instead

 ![Untitled](https://canada1.discourse-cdn.com/flex010/uploads/playablemaker/original/1X/b3e5ec30ae8321c248cef277d8e25690511448be.png)

---

<div class="post-metadata">

**Author:** ![Ondrej](https://yyz2.discourse-cdn.com/flex010/user_avatar/playablemaker.discourse.group/ondrej/32/7_2.png) [@Ondrej](https://playablemaker.discourse.group/u/Ondrej)\
**Post date:** [July 3, 2025, 9:07am UTC](https://playablemaker.discourse.group/t/facebook-playable-ads-upload-issue/34/2 "2025-07-03T09:07:03Z")

</div>

SOLVED - works again , tested on 3rd of July 2025
