# Enhance Image Features

**URL:** <https://playablemaker.discourse.group/t/enhance-image-features/55>\
**Category:** Playable Builder\
**Tags:** solved\
**Created:** [September 16, 2025, 11:42pm UTC](https://playablemaker.discourse.group/t/enhance-image-features/55 "2025-09-16T23:42:22Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![sayho](https://avatars.discourse-cdn.com/v4/letter/s/e9bcb4/32.png) [@sayho](https://playablemaker.discourse.group/u/sayho)\
**Post date:** [September 16, 2025, 11:42pm UTC](https://playablemaker.discourse.group/t/enhance-image-features/55/1 "2025-09-16T23:42:22Z")

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1. pivot setting function
  1. Setting the pivot of an image can give various effects to the animation. e.g.) Simple character breathing animation, hitting animation

2. Image Group Features (Scale, Position, Transparency Dependent)
  1. Features useful for decorating characters or changing conditions

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**Author:** ![Ondrej](https://yyz2.discourse-cdn.com/flex010/user_avatar/playablemaker.discourse.group/ondrej/32/7_2.png) [@Ondrej](https://playablemaker.discourse.group/u/Ondrej)\
**Post date:** [September 17, 2025, 6:08am UTC](https://playablemaker.discourse.group/t/enhance-image-features/55/2 "2025-09-17T06:08:26Z")

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You can achieve the animations by using spritesheets (such as breathing etc), and triggering different conditions when to show them, but i agree this process can be more simplified, we will chceck.
